Quentin Lorekeeper Adventures
Thols
NPC

Thols

A lucid, distrustful flesh golem chained in the Iron Throat. If fully freed, he may leave Smuggler’s Hollow aboard the released Lantern of Iriolarthas.

Flesh golemChaotic GoodMoral choice

General description

A lucid, distrustful flesh golem chained in the Iron Throat. If fully freed, he may leave Smuggler’s Hollow aboard the released Lantern of Iriolarthas.

Key facts

Breaking only Thols’s wrist chains lets him move inside the vault but does not let him leave Smuggler’s Hollow.
Removing the throat band and nullifying the floor anchor fully frees him.
If the party releases the Lantern of Iriolarthas on the high-tide surge, a fully freed Thols can board and depart with the ship without a check.
If the ship remains wedged, a fully freed Thols may leave by the party’s route or remain as guardian.

Roleplaying profile

Personality
Lucid, distrustful, slow to anger, unsentimental, and deeply responsive to honesty after decades of betrayal and isolation.
Motivation
Win freedom from the three bindings, judge whether the party differs from his captors, and decide for himself what comes after the Iron Throat.
Quirks
Speaks in slow, costly fragments, never begs, studies the speaker before the words, and reacts more strongly to a fear-based lie than an open threat.

Adventure appearances

Adventure 002

Thols can remain imprisoned, become a wild card, or be fully freed. If the party also frees the Lantern from the Wreck Hall, he may choose the ship as his way out.

  • Flesh golem
  • Chaotic Good
  • Moral choice
  • Can depart aboard the Lantern

Also known as

  • THOLS

Related references