
NPC
Rusk Anvar
Voss's disciplined guard captain, paid to hold chokepoints long enough for his employer and the last records to escape.
General description
Rusk Anvar is a broad-shouldered human veteran in his early forties. He wears a dark chain shirt, carries a battered shield, and keeps every strap and buckle in working order. His controlled voice and squared stance mark him as a professional guard rather than a household bully.
Key facts
- Rusk commands Voss's remaining guards at the carriage yard and washhouse stair.
- He uses doors, stairs, and narrow passages to limit the party's numbers.
- His loyalty is contractual. He does not intend to die for Voss.
Roleplaying Rusk
Rusk gives clear orders, does not boast, and treats a surrender as a practical transaction. Proof that Voss has abandoned him can end his resistance.
Roleplaying profile
- Personality
- Disciplined, controlled, pragmatic, professional, and unwilling to confuse a paid contract with personal loyalty.
- Motivation
- Complete his contract by buying Voss time, then survive and withdraw before the household's collapse becomes his death.
- Quirks
- Checks straps and buckles while waiting, gives orders in numbered steps, and treats surrender terms as routine guard business.
Adventure appearances
Adventure 006
Rusk delays the raid at the yard and cellar stair while Voss and Ilyra move or destroy evidence.
- Motivation: complete the contract and survive
- Tactics: shield work, choke points, and controlled withdrawal
Also known as
- Rusk